Agile + DevOps East 2018 - User Experience (UX) | TechWell

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Agile + DevOps East 2018 - User Experience (UX)

Monday, November 5

Jeff Langr
Langr Software Solutions, Inc.
MH

From Mob to Symphony: A Mob Composing Workshop

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Monday, November 5, 2018 - 1:00pm to 4:30pm

Kanban teams leverage WIP (work in progress) limits to get more done. Well, the ultimate WIP limit is one—which is exactly what Mob Programming implies. Which is exactly what Mob Programming implies. So what is Mob Programming? Everyone in a room working on the same thing at the same time? Outrageous. Yet teams are finding it a highly enjoyable way to collaboratively build and deliver high-quality software. Some teams even say "we go faster with mobbing." Don't let use of the word "mob" lead you to believe this is a chaotic and dangerous practice. Instead, every mob session is kept focused...

Thursday, November 8

Laura Burke
IHS Markit
AT6

Make Agile Work for Any Team

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Thursday, November 8, 2018 - 11:30am to 12:30pm

Are parts of your organization embracing agile while others become more resistant, disconnected, or frustrated by the idea? Or maybe your team wants to be more agile but it isn’t sure how to get started because it’s not a typical development team. Agile has been moving out of software and being embraced by nondevelopment teams for years, but it’s not always a great experience. How can we make the best parts of agility relevant to any team? This hands-on session will show you how to start teams down the path to “being agile” by taking a teamwork-centered approach. With examples from a...

Mary_Thorn
Mary Thorn Consulting
Ian Larson
Lionbridge
AT14

How Design Thinking and Agile Can Be Friends

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Thursday, November 8, 2018 - 1:30pm to 2:30pm

Agile methodologies do not traditionally allot space, time, or processes for user experience design. Some teams try to accommodate design via separate design sprints that are somewhat coupled to the team's backlog, but these are typically performed two or three sprints ahead. Increasingly, designers are demanding that teams do big, upfront design phases outside of a team's backlog, followed by agile development sprints to implement the design. As markets mature and competition increases, more and more companies must become design-focused or even design-led. Ian and Mary will show you why...

Todd Olson
Pendo
AT15

Scaling the Product in an Agile World

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Thursday, November 8, 2018 - 1:30pm to 2:30pm

In agile, most companies and teams associate “product” with the product owner role. While the product owner role is very important, how does this scale? How do you coordinate priorities across product owners, groups, and product lines? The product owner responsibilities are well-defined for how they interact with their team, but what about other product-related activities? Todd Olson will explore scaling the notion of product in agile organizations. He’ll look at the role beyond the product owner with a renewed focus on the profession of product management, which is often de-emphasized or...

Katrina Thacker
Box Inc
AT19

User Stories Are like Onions: Let's Peel Away the Layers

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Thursday, November 8, 2018 - 3:00pm to 4:00pm

In the world of agile product development, user stories are like onions ... and no, that doesn’t mean they stink or they make you cry (although they have been known to do both). Writing user stories is still one of the hardest crafts in agile product development today. We all know that a good user story can be the difference between a low-performing Scrum team and a high-performing one. Katrina Thacker will introduce the "onion pattern" as a paradigm for creating great user stories, and she will lead you through a series of hands-on exercises to practice applying the pattern. In this...