IoT Dev+Test 2016 - Mobile & IoT
Wednesday, April 20
Building Connected and Disconnected Mobile Applications
The Internet of Things in Action: Anki’s OVERDRIVE Racing Game
As products like Fitbit, Skylanders, and Anki’s OVERDRIVE race car game pop up all over, developers and testers need to be prepared for the wave of Internet of Things (IoT) products. Focusing on the mobile interactions of these devices and the tools used at Anki, Jane Fraser shows you how they ensure their systems are working as expected. Jane describes and demonstrates the tools Anki’s teams use to develop and test their games, especially OVERDRIVE—their racing game that uses robotics, embedded radios, BTLE, and WiFi to connect race cars to smart devices to deliver a multiplayer racing...
Thursday, April 21
Build Smarter Mobile Apps with Real-Time Relevance
Use the Modern Cloud to Build Mobile Apps
What’s the secret sauce to a successful mobile product strategy? You need to stand on the shoulders of giants. There was a time when starting from the ground up meant architecting a lot of code from a low level to do basic things. Mike Benkovich explores ways you can use the latest technologies and services to quickly and consistently deliver a cloud-connected mobile experience by leveraging the features such as Push Notifications, OAuth for Identity, and Dynamic Data. With the advent of the cloud we can exploit many powerful features and capabilities with a few lines of code that used to...