IoT Dev+Test 2016 - Android Development
Monday, April 18
Android Development Introduction: A Hands-On Workshop
Learn Android development from the ground up. We'll start with the SDK and the Android Studio IDE, and build, test, and deploy applications on both emulators and physical devices. We will discuss and implement the basics of Android development—from activities to resources to asynchronous communications. With examples we’ll show how to use the new Gradle build system for Android. We'll use the embedded SQLite database to store data, and access a RESTful webservice and parse the resulting JSON data to update the user interface.
Programming Skills...
Tuesday, April 19
Advanced Android Development
The Android API library is large and complex. Knowing the basics is a good start, but for practical applications you have to go far beyond the basics. Ken Kousen explores aspects of Android development that come up frequently in app development. Go beyond simple activities and intents to build more interesting, complex applications. Use dialog boxes both to notify users of new information and as a basis of how to interact with multiple activities. Create notifications to inform users of information and events, and allow users to respond. Understand services and how they allow you to...
Prototyping Wearable Devices Using Android
Prototyping wearable devices used to be something that required specialized skills in electrical engineering, embedded development, and mechanical engineering. Today, thanks to the maker revolution, we can combine our knowledge of programming with basic electronics/soldering skills and access to a 3D printer to create useful devices. More importantly, there are now boards that give Android developers the ability to interact with them without needing to create our own custom Bluetooth Drivers and write firmware in C++. In this half-day tutorial, Lance Gleason will take you on a quick tour...
Wednesday, April 20
Building Connected and Disconnected Mobile Applications
Gradle for Android Developers
Thursday, April 21
Balancing New Tools and Technologies vs. Risk
Your engineering team wants to dive deeply into the newest programming tool or next generation technology for a mission critical project. How do you balance the promised rewards of a new language, software tool, or hardware technology with the risks of unstable software, hardware that does not work as promised, or new tools that are abandoned? Ellen Shapiro describes how the iOS and Android teams at Vokal approach all the new tools and technologies they evaluate. Discussing manufacturer-built and supported languages like Swift, cutting-edge projects like JetBrains' JVM language Kotlin,...
Friday, April 22
Designing Apps for Android Devices
With the many versions of Android available today on hundreds, even thousands, of device types, just how do you build something that will look good on Android devices you’ve never seen? Is it possible to build an app that will look good on the newest devices and not look strange on your grandma’s phone from 2012? Luke Wallace clears a path through the jungle of Android-based hardware and takes on the fragmentation beast. See how his company, Bottle Rocket, one of the top mobile development companies, handles this challenge day-in-and-day-out—without compromising the experience. Luke shares...