STARCANADA 2016 - Mobile Testing
Wednesday, October 26
Mobile Untethered: Lessons Learned without Wires
Are you seeking insight into how “going mobile" changes the dev and test roles in real-life organizations? Jennifer Bonine and Rick Faulise take a focused look at the automation of mobile testing: the need, the options, and the tools. They discuss strategies that work—and have not worked—for companies making the transition to mobile. What are the things you, as a developer or tester moving into mobile web and mobile apps, must think about? You need to understand the skill set changes required and the importance of keeping up to date on what companies are looking...
Addressing the Challenges of Mobile Test Automation
As technology continues to disrupt every industry, mobile applications are increasingly becoming a primary way to interact with customers. Mobile application test automation tools and frameworks are far from being as mature as web test automation tools. The mobile test automation space is much more complex than web because of the number of devices that follow different standards. Simulators and emulators partially address this mobile diversity, however, to feel confident releasing an application to market, a deep understanding of what libraries, tools, and...
Using Artificial Intelligence to Test the Candy Crush Saga Game
Candy Crush Saga is one of the biggest mobile games today with more than 1000 levels of difficulty—and users continue to ask for more. When building new content, it is extremely important to make sure that the level of difficulty is balanced and that the user does not experience crashes or problems through some unforeseen level of play. Alexander Andelkovic shows you how King is training artificial intelligence (AI) programs (bots) to test its games by mimicking human interactions. Join Alex as he discusses how King is taking testing to the next level by employing...