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Wednesday, June 4, 2014 - 2:15pm - 3:15pm
Industry Technical Presentations
ITP3

Mixing methods in large scale agile - experiences learned from AAA game development

  • How AAA game development works with mixed methods, combining Scrum, Kanban and Gantt in a single program
  • Program level collaboration. Multiple teams working in a single program backlog allowing a single product release train, thus avoiding siloed teams.
  • Finally, what do we measure and how do we track progress?