- How AAA game development works with mixed methods, combining Scrum, Kanban and Gantt in a single program
- Program level collaboration. Multiple teams working in a single program backlog allowing a single product release train, thus avoiding siloed teams.
- Finally, what do we measure and how do we track progress?
Jon Leslie
Hansoft
Speaker Presentations
Wednesday, June 4, 2014 - 2:15pm
Industry Technical Presentations
Mixing methods in large scale agile - experiences learned from AAA game development