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Mobile Applications


TA Testing Mobile Applications from All Angles NEW
Randy Rice, Rice Consulting Services, Inc.
Tue, 05/06/2014 - 8:30am

As the need for testing mobile applications increases, so does the need to understand and apply test practices that cover more than just functional correctness. Randy Rice leads you through techniques for designing the right tests for your mobile applications, whether they are on the device or on a website. Learn how to know which items of functionality are important to test based on relative risk. Randy presents his visual method of how to rank important attributes including usability, compatibility, accessibility, and security, and then how to design tests for them.

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Concurrent Sessions

W12 Improving the Mobile Application User Experience (UX)
Philip Lew, XBOSoft
Wed, 05/07/2014 - 1:45pm

If users can’t figure out how to use your mobile applications and what’s in it for them, they’re gone. Usability and UX are key factors in keeping users satisfied so understanding, measuring, testing and improving these factors are critical to the success of today’s mobile applications. However, sometimes these concepts can be confusing—not only differentiating them but also defining and understanding them. Philip Lew explores the meanings of usability and UX, discusses how they are related, and then examines their importance for today’s mobile applications.

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W14 Testing in the Wild: Practices for Testing Beyond the Lab
Matt Johnston, Applause
Wed, 05/07/2014 - 3:00pm

The stakes in the mobile app marketplace are very high, with thousands of apps vying for the limited space on users’ mobile devices. Organizations must ensure that their apps work as intended from day one and to do that must implement a successful mobile testing strategy leveraging in-the-wild testing. Matt Johnston describes how to create and implement a tailored in-the-wild testing strategy to boost app success and improve user experience.

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T4 Mobile App Testing Secrets
Jason Arbon, Applause
Thu, 05/08/2014 - 9:45am

Most app teams aim for 4 stars. Why not 5? Because delivering and maintaining a high-quality app becomes more challenging every day. The requirements of agile and continuous integration put more pressure than ever on testers and quality-focused developers. Add to that the raw complexity of device and platform fragmentation, new sensors, app store processes, star ratings and reviews, increased app competition, mobile automation frameworks that only half work, and users who expect the app to not just work flawlessly but also be intuitive and even beautiful and fun.

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