Conference archive

Mobile Dev + Test 2017 - Leadership

Wednesday, April 26

Jaimee Newberry
MartianCraft
WB

Mobile App Project Kick Off: Get It Right the First Time

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Wednesday, April 26, 2017 - 8:30am to 12:00pm

The critical steps that need to happen before coding starts are all-too-often brushed over or skipped entirely. Developers, testers, product owners, and anyone at any level who is looking to refine or plan the critical UX portion of either a new product or revamping an existing product will benefit from this tutorial. Because user experience (UX) will make or break every new app, you have to get it right the first time. Jaimee Newberry explores brand/product voice and personality questions that help teams quickly map out the direction that affects everything—product experience, visual...

Jaimee Newberry
MartianCraft
WG

Super Rad Brainstorming

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Wednesday, April 26, 2017 - 1:00pm to 4:30pm

Ever had a brainstorming session that failed to produce the quality results you hoped for? Think you already have good brainstorming sessions but know there’s room for improvement? Facilitating Super Rad Brainstorming sessions for eons now, Jaimee Newberry is an industry leader in improving brainstorming skills and surfacing incredible ideas. Work together as Jaimee facilitates a dialogue-based session that highlights tips and tricks for making your own brainstorming sessions more productive. Learn what supplies to bring, how to prepare for a session, and how to handle common sticking...

Thursday, April 27

Jaimee Newberry
MartianCraft
T11

Designing Software for the Present and the Future: What’s Your Why?

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Thursday, April 27, 2017 - 1:00pm to 1:45pm

Better and more meaningful results always happen when your team has clarity of vision around why they're doing what they're doing. Jaimee Newberry says that the future is about getting technology out of the way of our everyday functions and actions while using it to enhance lives in every conceivable way. We must be thinking far beyond what’s next. The process is almost always about people, and most people need to ease into change. As software designers, we need to be thinking several futures down the road and breaking that vision into baby steps so people won’t freak out or think “too...