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Tutorials

TC Mobile App Project Kick Off: Get It Right the First Time
Jaimee Newberry, Independent Consultant
Tue, 04/14/2015 - 8:30am

The critical steps that need to happen before coding starts are all-too-often brushed over or skipped entirely. Join Jaimee Newberry as she discusses how to identify and gain buy-in and involvement from all the right stakeholders. Because user experience (UX) will make or break every new app, you have to get it right the first time. Jaimee explores brand/product voice and personality questions that help teams quickly map out the direction that affects everything—product experience, visual design, and timing of animations and transitions.

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TF Super Rad Brainstorming
Jaimee Newberry, Independent Consultant
Tue, 04/14/2015 - 1:00pm

Ever had a brainstorming session that failed to produce the quality results you’d hoped for? Think you already have good brainstorming sessions but know there’s room for improvement? Facilitating Super Rad Brainstorming sessions for eons now, Jaimee Newberry is an industry leader in improving brainstorming skills and surfacing incredible ideas. Work together as Jaimee facilitates a real time, hands-on brainstorming session that highlights tips and tricks for making your own brainstorming sessions more productive.

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Keynotes

K1 Crazy (and Focused) Mobile App Development
Daniel Steinberg, Dim Sum Thinking, Inc.
Wed, 04/15/2015 - 8:30am

Developers mostly focus on improving their creation skills—learning about programming languages and coding techniques; attending dev conferences; downloading and analyzing code; reading blogs, and listening to podcasts. However, they often become so focused on the delivery deadline that they forget they aren't just building an app for some arbitrary faceless customer. They are trying to help real people solve real problems. So, before the coding starts, there is lots of work to do to identify THAT customer. Narrow your scope.

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K2 Designing for Engagement
Jaimee Newberry, Independent Consultant
Wed, 04/15/2015 - 4:00pm

Do the products you’re creating engage users on an emotional level? Do you deliberately design in the personality and tone of your product? Are you thinking comprehensively about every touchpoint your product has with a user? Jaimee Newberry has been helping Fortune 500 companies and startups with their digital products for more than seventeen years. Through years of refinement, Jaimee knows how to create products that engage and empathize with users. Her abilities evoke client responses such as “You’ve earned our trust,” “You understand who we are,” and “Thank you.

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K4 Thought: The Future of Mobile and Embedded Application Input
Jim McKeeth, Embarcadero Technologies
Thu, 04/16/2015 - 9:45am

Control of complex machines by human thought has been a mainstay of science fiction writing and films for years. In the movie Firefox, Clint Eastwood steals a highly advanced Russian fighter jet that is controlled by the pilot’s thoughts. But real devices are now appearing that purport to use our brainwaves as input. Is this technology a reality today? If not, how far away is it? What sort of thought input is possible and where could it be used?

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Concurrent Sessions

W3 Embed Yourself in Our Wearable Future
Noble Ackerson, Byte an Atom Research
Wed, 04/15/2015 - 10:00am

It could be on your wrist or your ankle. It may be embedded in your jacket, your shoe, your vest, or your hat. It may eventually be under your skin. It may help you walk or talk; find your way; or communicate with a friend, with your doctor, or your coach. It monitors your heart rate, the moisture on your skin, every breath you take, and every move you make. And it’s connected. And networked. Wearable devices are here to stay and are projected to be a $30 billion market by 2018.

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W6 Wearing UX—When Our Clothes Become the Interface
Jason Snook, CapTech Consulting
Wed, 04/15/2015 - 11:00am

With the interest in wearable technology exploding, UX practitioners and development teams need to focus on creating experiences that intuitively fit the rhythm and ecosystem of a user’s daily life. Unfortunately, much like what happened early on with mobile design, wearable UX designers seem to have unlearned many of the best practices and heuristics they employ on, for example, desktop design.

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W9 Using Apps to Help Users Experience Wearables and IoT Devices
Chris Beauchamp, Crittercism
Wed, 04/15/2015 - 1:00pm

Wearables and other Internet of Things (IoT) devices are optimized for gathering data about a user and their environment. According to Cisco, this emerging industry will produce and deliver over 20 billion devices worldwide by 2020. Join Chris Beauchamp to learn about how to leverage mobile apps to develop a compelling user experience with one or several connected wearable or IoT devices. He’ll discuss the options for transmitting data from and to devices and how to ensure these connections are happening in real time once the app is live.

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W12 The Coming Avalanche of Wearable Mobile Apps
Philip Lew, XBOSoft
Wed, 04/15/2015 - 2:00pm

For better or for worse—like it or not—mobile wearables are already changing our lives. Mobile wearable devices form a new generation of personalized technology that knows us better than our closest friends do. How many of your friends know how far you walked or what you ate? The challenge for developing wearable applications is incorporating the proper context to add value potential users haven’t considered—while being sensitive to their privacy.

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T1 Today and Tomorrow: Mobile's Impact on Development and Testing
James Montemagno, Xamarin
Thu, 04/16/2015 - 11:00am

There are more than 1.4 billion smartphones in the world—one for every 4.5 people on earth. Over the next decade wearables and the Internet of Things (IoT) will make those numbers look puny. In fact, mobile is transforming how people and things connect and dramatically changing software development, as we know it. With more than 189 million apps downloaded daily from app stores and new IoT devices being released daily to the public, developers and testers are already behind the curve.

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T2 A Look into the Future: App Testing and Quality in 2025
Jason Arbon, appdiff.com
Thu, 04/16/2015 - 11:00am

In ten years, the applications we develop—mobile, embedded, wearable, and more—will be radically different from today’s apps. And so will be the testing and quality tools, methods, and solutions we employ. Extrapolated from his experiences at Google, Microsoft, and Applause (formerly uTest), Jason Arbon leads a thought-provoking look into the future. Our new world will be powered by nearly infinite—and almost free—computing power, storage, and networking. Standardized software stacks and centralized testing as a service will enable machine learning not possible today.

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T3 The Software Developers Guide to Prototyping Wearable Devices
Lance Gleason, Polyglot Programming Inc.
Thu, 04/16/2015 - 11:00am

Prototyping wearable devices used to be something that required specialized skills in electrical engineering, embedded development, and mechanical engineering. Today, thanks to the maker revolution, we can combine our deep knowledge of programming with basic electronics, soldering skills, and access to a 3D printer to create useful devices. In this session, we’ll take a quick tour of some of the options and then do a deep dive into creating a wearable prototype using off the shelf boards.

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T6 Wearables and Contactless Technology—for Payment Processing and Much More
David Meyer, FIS Mobile
Thu, 04/16/2015 - 1:00pm

The emergence of wearable devices like Google Glass, Apple Watch, and many others—combined with contactless technology such as near field communications—are being combined in new applications for payment processing, banking, and much more. Adopting wearables for contactless transactions will require technology shifts by both merchants and consumers. Using Google Glass as the wearable example, David Meyer demonstrates how users can see their account balance inside Google Glass to make purchase decisions, transmit the purchase authorizations, and transfer funds between their bank accounts.

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T9 The Internet of Things and You
Jim McKeeth, Embarcadero Technologies
Thu, 04/16/2015 - 2:00pm

What is the Internet of Things (IoT)? What are the technologies that make it happen? Where do we see it today? Where will we see it tomorrow? What capabilities will it provide, and what do we need to know to take part in it? Jim McKeeth considers where IoT is taking us and discusses the hurdles we face today and in the future. With a focus on applications, Jim offers examples of IoT technology from the perspective of developers. Join Jim to learn about cross-platform development, cloud synchronization, app-to-app communication, Bluetooth, WiFi, security concerns, privacy issues, and more.

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