Conference archive

IoT Dev+Test 2016 - Wearables

Wednesday, April 20

Skip Orvis
CAEDEN
W3

Developing and Testing a Connected Bracelet for Mind and Body

Wednesday, April 20, 2016 - 10:00am to 10:45am

With wristworn wearables, the stakes are higher than almost anywhere else. Not only are you competing with tech giants like Apple and Fitbit, you are competing with luxury watches and accessories for valuable real estate. Skip Orvis, COO and Head of Systems Development for Caeden, will explain the unique challenges involved in the development and testing of the Sona Connected Bracelet, a jewelry-inspired connected bracelet that bridges design, innovation and technology to offer a unique feature set focusing on wellness for mind and body.  

Gerie Owen
Eversource Energy
Peter Varhol
Technology Strategy Research
W11

Wearables: Testing the Human Experience

Wednesday, April 20, 2016 - 1:00pm to 1:45pm
Testing wearables is fundamentally more complex than any other mobile device class. Wearables become extensions of us, so testing should focus on the total experience of the wearer—the emotional, physical and sensory reactions, including our biases and mindsets. It involves testing in the “real world” of the wearer—when, where, and how the wearer and the device will function together. Using concepts from human-computer interaction design, Gerie Owen and Peter Varhol provide a framework for testing the human experience of wearables. Learn to develop personas by delving into the wearers’...

Thursday, April 21

Mike Benkovich
Improving-Twin Cities
T7

Testing IoT Apps with the Cloud

Thursday, April 21, 2016 - 1:00pm to 1:45pm

The industry move towards wearables is all the rage and taking advantage of these new devices doesn’t have to mean learning a whole new platform. For example the Microsoft Band is a multi-function wearable device that works with your smart phone to help you track heart rate, steps, calorie burn, sleep quality and be productive with email and calendar alerts and more. While you can quickly and easily build an app for the Band in just a few minutes how can you be sure the back end is up to the scale you’d need to support potential massive growth if it were to take off? Enter the cloud...

Luke Wallace
Bottle Rocket
T9

Get Started with Google Fit and Its API

Thursday, April 21, 2016 - 2:00pm to 2:45pm

Google has created a service that lets you store and read any health data you want—for free! Like every new API, mystery surrounds how it works, what it can do, and where the opportunities are. Google Fit supports storing activity data such as runs and pushups, nutrition information about that delicious piece of cake you just ate, and even stats like weight. Users then can see the information combined from multiple sources, instead of having to mentally or manually compile the data. Luke Wallace shows you which parts Google has built for you and what parts you’ll have to build yourself....

T11

Apple Watch, Wearables, and Mobile Data—with IBM MobileFirst

Thursday, April 21, 2016 - 2:00pm to 2:45pm

Wearables are the ultimate in personal computing, the most personal devices ever created. Wearable devices offer new ways to collect data and respond to information about your health and the environment around you. Wearables introduce new interaction paradigms and new things to consider when building mobile/wearable applications. Because wearable apps are always at your fingertips, always in context, and always expected to perform quickly and efficiently, Andrew Tice asserts that they must be super-reliable, -fast, and -efficient. Learn strategies to develop, optimize, and maintain...

Lance Gleason
Polyglot Programming Inc.
T16

Prototype the Internet of Things with Javascript

Thursday, April 21, 2016 - 3:15pm to 4:00pm

Prototyping IoT devices is something that you may believe requires specialized skills in electrical engineering, embedded development, and mechanical engineering. Not so fast! Lance Gleason says that, thanks to the maker revolution, we can combine our deep knowledge of programming with access to a 3D printer and some basic electronics/soldering skills to create valuable prototypes. More importantly, there are now boards that give Javascript developers the ability to interact with them without requiring custom Bluetooth drivers and writing firmware. Join Lance for a quick tour of IoT...