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Thursday, November 12, 2015 - 1:30pm - 2:30pm
Agile Techniques
AT10

Software Craftsmanship and Agile Code Games Prior Year Content

Musicians and athletes spend most of their time practicing—not performing. If as software developers we just learn on our job and don’t practice, we will continue to make mistakes on code meant for customers. We must improve the quality of our skills which will, in turn, improve the quality of our code. Mike Clement believes we must take time to practice, allowing ourselves to improve our skills and develop better “code sense.” Learn how the Software Craftsmanship Manifesto provides a framework for us to improve in our craft. By learning a variety of code games, we can assemble a full toolbelt of activities to help us improve. We then can take these games and give others the opportunity to improve and thus raise the level of the whole community. Join Mike to take a whirlwind tour of some different agile code games and discover what it means to become a true software craftsman.

1.00 PMI® PDU
Mike Clement
Mike Clement, Greater Sum

A husband, father of four, and currently a Learning Coach, Chief Curriculum Officer and Co-founder of Greater Sum, Mike Clement believes we work best when we are working together and that there are no best practices—only better and worse ones depending on the context. Passionate about raising the bar of technical excellence in the software development community, Mike is a founding member of Utah Software Craftsmanship and organizer of Agile Roots. He has worked at several companies including Pluralsight, Ancestry.com, Microsoft, and Caselle. Find out more about Mike on his blog and on Twitter at @mdclement.

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