Software Craftsmanship and Agile Code Games Prior Year Content
Musicians and athletes spend most of their time practicing—not performing. If as software developers we just learn on our job and don’t practice, we will continue to make mistakes on code meant for customers. We must improve the quality of our skills which will, in turn, improve the quality of our code. Mike Clement believes we must take time to practice, allowing ourselves to improve our skills and develop better “code sense.” Learn how the Software Craftsmanship Manifesto provides a framework for us to improve in our craft. By learning a variety of code games, we can assemble a full toolbelt of activities to help us improve. We then can take these games and give others the opportunity to improve and thus raise the level of the whole community. Join Mike to take a whirlwind tour of some different agile code games and discover what it means to become a true software craftsman.