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User Experience (UX)

Tutorials

TC Mobile App Project Kick Off: Get It Right the First Time
Jaimee Newberry, Independent Consultant
Tue, 04/14/2015 - 8:30am

The critical steps that need to happen before coding starts are all-too-often brushed over or skipped entirely. Join Jaimee Newberry as she discusses how to identify and gain buy-in and involvement from all the right stakeholders. Because user experience (UX) will make or break every new app, you have to get it right the first time. Jaimee explores brand/product voice and personality questions that help teams quickly map out the direction that affects everything—product experience, visual design, and timing of animations and transitions.

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TF Super Rad Brainstorming
Jaimee Newberry, Independent Consultant
Tue, 04/14/2015 - 1:00pm

Ever had a brainstorming session that failed to produce the quality results you’d hoped for? Think you already have good brainstorming sessions but know there’s room for improvement? Facilitating Super Rad Brainstorming sessions for eons now, Jaimee Newberry is an industry leader in improving brainstorming skills and surfacing incredible ideas. Work together as Jaimee facilitates a real time, hands-on brainstorming session that highlights tips and tricks for making your own brainstorming sessions more productive.

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Concurrent Sessions

W1 Real-Time Contextual and Social Relevance in Mobile
Jason Arbon, appdiff.com
Wed, 04/15/2015 - 10:00am

Personalized mobile user experience is a hot topic today because a smarter app will delight users, keep them coming back, and make your business stand out from the crowd. The extreme version of personalization is real-time contextual and social relevance. According to Jason Arbon, the contextual brain for your app is only a few API calls away. Based on lessons learned working on search relevance and personalization at Google, Bing, and a stealth mobile app startup, Jason describes the value, limitations, performance, and data-privacy of local and web services available today.

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W6 Wearing UX—When Our Clothes Become the Interface
Jason Snook, CapTech Consulting
Wed, 04/15/2015 - 11:00am

With the interest in wearable technology exploding, UX practitioners and development teams need to focus on creating experiences that intuitively fit the rhythm and ecosystem of a user’s daily life. Unfortunately, much like what happened early on with mobile design, wearable UX designers seem to have unlearned many of the best practices and heuristics they employ on, for example, desktop design.

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W9 Using Apps to Help Users Experience Wearables and IoT Devices
Chris Beauchamp, Crittercism
Wed, 04/15/2015 - 1:00pm

Wearables and other Internet of Things (IoT) devices are optimized for gathering data about a user and their environment. According to Cisco, this emerging industry will produce and deliver over 20 billion devices worldwide by 2020. Join Chris Beauchamp to learn about how to leverage mobile apps to develop a compelling user experience with one or several connected wearable or IoT devices. He’ll discuss the options for transmitting data from and to devices and how to ensure these connections are happening in real time once the app is live.

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W12 The Coming Avalanche of Wearable Mobile Apps
Philip Lew, XBOSoft
Wed, 04/15/2015 - 2:00pm

For better or for worse—like it or not—mobile wearables are already changing our lives. Mobile wearable devices form a new generation of personalized technology that knows us better than our closest friends do. How many of your friends know how far you walked or what you ate? The challenge for developing wearable applications is incorporating the proper context to add value potential users haven’t considered—while being sensitive to their privacy.

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T5 Mobile Application Dev and QA Testing with Simulated Environments
Wayne Ariola, Parasoft
Thu, 04/16/2015 - 1:00pm

Do you know that 63 percent of your users would be less likely to do business with you if they experience problems with your mobile application? To ensure top-notch user experience, you need to conduct thorough testing on unpredictable network conditions—even if testing components are unavailable. Wayne Ariola describes an innovative strategy of using simulated test environments to bring the behavior of system dependencies and network conditions under your direct control.

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T6 Wearables and Contactless Technology—for Payment Processing and Much More
David Meyer, FIS Mobile
Thu, 04/16/2015 - 1:00pm

The emergence of wearable devices like Google Glass, Apple Watch, and many others—combined with contactless technology such as near field communications—are being combined in new applications for payment processing, banking, and much more. Adopting wearables for contactless transactions will require technology shifts by both merchants and consumers. Using Google Glass as the wearable example, David Meyer demonstrates how users can see their account balance inside Google Glass to make purchase decisions, transmit the purchase authorizations, and transfer funds between their bank accounts.

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Keynotes

K2 Designing for Engagement
Jaimee Newberry, Independent Consultant
Wed, 04/15/2015 - 4:00pm

Do the products you’re creating engage users on an emotional level? Do you deliberately design in the personality and tone of your product? Are you thinking comprehensively about every touchpoint your product has with a user? Jaimee Newberry has been helping Fortune 500 companies and startups with their digital products for more than seventeen years. Through years of refinement, Jaimee knows how to create products that engage and empathize with users. Her abilities evoke client responses such as “You’ve earned our trust,” “You understand who we are,” and “Thank you.

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K4 Thought: The Future of Mobile and Embedded Application Input
Jim McKeeth, Embarcadero Technologies
Thu, 04/16/2015 - 9:45am

Control of complex machines by human thought has been a mainstay of science fiction writing and films for years. In the movie Firefox, Clint Eastwood steals a highly advanced Russian fighter jet that is controlled by the pilot’s thoughts. But real devices are now appearing that purport to use our brainwaves as input. Is this technology a reality today? If not, how far away is it? What sort of thought input is possible and where could it be used?

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