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Mobile Applications

Tutorials

MI Building Cross Platform and Mobile Apps with XAML NEW
Mike Benkovich, Imagine Technologies, Inc.
Mon, 11/09/2015 - 1:00pm

To make it possible for designers and developers to collaborate and build compelling user interfaces using the same assets, Microsoft created the extended application markup language XAML and introduced it in the release of the Windows Presentation Foundation. Based in XML and using language features that enable data binding, templating, styling, and adaptive layouts, it creates the interfaces declaratively and efficiently. XAML has appeared in Silverlight, Windows Phone, and Metro and has now gone cross platform to Android and iOS with Xamarin. Mike Benkovich begins with the basics of XAML—controls and containers, options for layout including canvases, stack panels and grids, and responsive layouts that take advantage of the available screen real estate. Next Mike dives into XAML advanced data binding and converters. Finally, he takes a brief look at Xamarin to show how you can deliver great applications across platforms on almost any device.

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TK Mobile App Usability and UX for Developers and Testers
Philip Lew, XBOSoft
Tue, 11/10/2015 - 1:00pm

Many enterprises  today are migrating to mobile while new organizations are adopting a mobile-first or mobile-only strategy. Because of the special characteristics of the mobile platform and its user base, usability and the user experience (UX) take on an increased emphasis, although there are currently no formal models describing UX. With SaaS-based business models, where users can pay by the month and switch applications in a heartbeat, UX becomes paramount. Phil Lew explains the definitions of usability and user experience, describes the connections between them, and explores evaluation methods you can use as the first step toward improving UX on the mobile platform. To build a deeper understanding of how to improve your own app’s UX, Phil gives examples to illustrate the good, the bad, and the ugly of mobile UX. Discover key principles for design and evaluation of usability. Develop a methodology for continuous improvement of your users’ experience.

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